The Great Indian IP Mirage
- Prateek Sethi

- Apr 28
- 5 min read
In India’s animation industry, intellectual property is a persistent illusion that is poorly understood and rarely built to last.

Let’s begin with a term that has been abused more than ‘content,’ more than ‘storytelling’ and definitely more than “disruption.”
IP. Two letters. Infinite PowerPoint slides. In India, ‘IP’ has become the industry’s favourite comfort blanket. Everyone wants it. Everyone talks about it. But very few have actually built it. And even fewer have made money from it.
Now before anyone gets defensive, please breathe and relax. This is not an attack but merely a reality check. Think of it as a concept revision, the kind you should have done before production began.
Imperfect Understanding
There are few terms in the Indian animation industry today as overused and as poorly understood as Intellectual Property. It appears in almost every pitch deck, often within the first three slides. Studios want to build it, investors want to back it and platforms want to own or distribute it.
But somewhere along the way, IP has become less of a business model and more of a belief system. If a project is labelled as ‘IP,’ it is immediately elevated to being more valuable, more scalable, more future-proof. But this belief rests on a fragile foundation, because the idea of IP in India is often detached from the realities that make it work. At its core, an intellectual property is not a concept or a character. It is not a show bible, a pilot episode or a set of merchandising mock-ups. Those are early artifacts which are useful or even necessary, but they are not the thing itself.
For an IP becomes real only when it lives in the minds of an audience. When it is recognised without explanation, revisited without prompting and eventually, monetised without resistance. That transition from creation to recall to revenue is where most Indian attempts quietly stall.
There is a persistent belief that strong storytelling, on its own, is enough to build an IP. It’s an appealing idea, especially in a creative industry that prides itself on craft. But it overlooks a more practical truth which is that good content fails all the time. Not because it lacks quality, but because it lacks reach, repetition or the right context. Visibility is not a by-product of quality. It is the result of distribution.
Complicated Landscape
And distribution, in India, is a complicated landscape. Traditional broadcasters still operate on familiar patterns of safe programming, predictable formats, and long cycles. Streaming platforms such as Netflix offer scale and global reach, but are highly selective and driven by their own skewed or incomprehensible content strategies. Meanwhile, platforms like Facebook, YouTube and Instagram have opened the gates entirely, rewarding garbage persistence and volume over polish. Dumbing down audiences seems to be the takeaway for these ‘tech bros’ hiding behind algorithmic nonsense.
Each of these ecosystems demands a different approach, yet much of the content being created attempts to function across all of them simultaneously. The result is often a kind of creative dilution with projects either too broad to be distinctive or too unfocused to be effective.
An IP cannot be everything to everyone at the same time. It has to begin somewhere specific, with a clear sense of who it is for and where it belongs. If distribution determines visibility, frequency determines memory. Or worse, the programming, marketing and sales teams are not in sync or so many giant egos have not been pampered that they kill the project even before it gets a chance with the audience. Projects are often developed with care and ambition, only to be released sporadically. A season is produced, followed by a long gap, during which audience recall fades. When the content returns, it is forced to rebuild its relationship with viewers from the ground up.
Contrast this with long-running properties from Anime powerhouses or GEC daily’s, which thrive not because each episode is exceptional, but because the show is consistently present. Familiarity, over time, creates attachment. Attachment, in turn, creates value. Without that continuity, even the most promising ideas struggle to take root.
Jumping the Gun
The conversation around IP in India also tends to jump prematurely to monetisation, particularly merchandising. It is common to see detailed plans for toys, apparel, and licensing extensions attached to projects that have yet to establish an audience. This reversal of sequence, planning revenue before building relevance, reveals a fundamental misunderstanding which is that merchandising is not the engine of IP; it is the outcome of it.
People do not buy products because they exist. They buy them because they care about what those products represent. India’s position as a global animation service hub adds another layer to this dynamic. Over the years, studios in the country have developed strong capabilities in execution, delivering high-quality work for international clients across film, television, and digital platforms. This has built technical expertise and operational efficiency, but it has also shaped the industry’s instincts. Service work rewards precision, reliability, and the ability to follow a brief. Original IP creation demands something more uncertain. It demands creative ownership, risk-taking, and a willingness to invest in ideas that may not pay off immediately.
Making that shift requires a different way of thinking about time, value, and control. This becomes particularly evident in conversations around platform partnerships. Securing a deal with a global streamer like Netflix is often seen as a validation of quality and ambition. While it certainly brings funding, visibility and a degree of prestige, it also introduces questions around ownership, rights, and long-term control.
On the other end of the spectrum, platforms like YouTube offer a slower but more autonomous path. Here, creators retain control, build audiences directly, and develop IP over time. The trade-off is patience. The growth is gradual, feedback is immediate, and success is far from guaranteed (being in the Indian sub-continent even more so as the rates we get as compared to our global competitors is dismal).
Underlying all of this is a less discussed but vital issue - a disconnect from the audience. Much of Indian animation continues to operate on broad assumptions about who it is for. Kids, families or Gen Z are treated as homogeneous groups, rather than diverse segments with distinct preferences, languages, and viewing habits. In a country as varied as India, this lack of specificity limits the ability of content to resonate deeply.
Long-term Process
Strong IPs are rarely designed for everyone. They are built for clearly defined audiences, and they grow outward from there. Without that initial focus, projects risk becoming generic.
Finally, there is the question of time. Building IP is a long-term process, one that requires persistence and, often, a tolerance for early failure. In India, however, projects are frequently evaluated within short timeframes. A single underwhelming release can lead to a loss of confidence, prompting creators and investors to move on rather than refine and continue. This impatience undermines the very process that IP depends on. No one has budgets for anything unless you put a STAR in it. And then they complain about the industry and originality. It is a bit like the pot calling the kettle black.
Despite these challenges, the potential for building meaningful IP in India is significant as the talent exists and the tools are more accessible than ever. The audience, particularly on digital platforms, is vast and increasingly engaged. What is missing is not capability, but alignment between creative ambition and business strategy, between storytelling and distribution, and between short-term outcomes and long-term value.
Until these elements come together, IP will remain more of an aspiration than an asset. It will continue to live in presentations and panel discussions, rather than in the sustained attention of an audience. Because in the end, IP is not defined by what is launched. It is defined by what lasts.
(The writer is founder and creative director at Trip Creative Services, an award-winning communication design house. Views personal.)





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